Archicad render
On the other hand, the OpenGL rendering aspect - distinct from processing the 3D model assembly aspect handled internally - should be handled by the graphics routines and RAM on your video card, leaving the foundation resources alone. You might also consider reducing some of the other OpenGL qualities when doing a shaded view just for the sake of speed in mere 3D imaging. If you want even faster renderings, minimize the 3D assembly time by using wireframe instead when starting a rendering.
Imaging textures in OpenGL DOES take more resources, so turning them off saves the computer some effort.
ARCHICAD RENDER MAC
For instance, My Mac G5 2x2 from four years ago, having 3.5 Gb of RAM NEVER accesses more than 1.8 Gb even when rendering complex scenes, and I have done many complex renderings with overlapping refracting elements and numerous light sources.
ARCHICAD RENDER FULL
full textured photoimage with no out of memory error. So, turn off textures in '3d Window Settings', off they go in live 3d window, launch Photorender, and voila. maybe its some sort of conspiracy?!?īut, the point of the post is this: after considering turning off furniture, or fixtures, or awesome trim details, I decided to look at what my Lightworks engine photorender would look like with all textures turned off. Maybe it's the fact I've been layering on more and more detail to the model, maybe its the fact that I've added some gigantic image files for textures. Today, I cannot even get through ONE, with fresh restart, no other programs running, etc. These were the views I used to be able to photorender maybe 3 or 4 in a row before getting 'not enough memory' errors, even with MS Office stuff, Photoshop, and other ArchiCAD running. I had completed some nice renderings a few months ago, saved the views, 3d settings, etc. I have further interesting details on 'not enough memory to render' error:įirst off, before each render, I've tried a complete system restart, stop every unneeded process (av included!), running only one session of ArchiCAD and nothing else. Is the problem possibly the 3d video card setup or a problem within archicad itself. I am ready to provide any additional information for anyone who is willing to help. I know there are many more variables in this dilemma. I am at the point where i am taking tiny pieces of the model with the marquee to view in 3d and try to render and im still being told i don't have enough memory. Turned the sun and ambient on after the sun and sky object were causing a serious delay in rendering. My lightsources are the sun, ambient and lamps. I turned off reflection checkbox in the lightworks settings. I took off most lamps, with the exception of down lilghting occuring through the fixtures only. I am using the built in sun and ambient light. This is after i turned off the sky and sun object. The renderings were completing at 400圆50 resolution.Īfter changing a few settings I can not get one rendering done, even at the smallest size.
I was using the sunobject, skyobject and many window lamps and general light sources. I was able to get many renderings complete with many lamp objects on.
I have been experimenting with the lightworks rendering engine all day.